Garden Gnome Carnage: Difference between revisions
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'''Garden Gnome Carnage''' is | '''Garden Gnome Carnage''' is a defense game written by [[Daniel Remar]]. Because the elves are extremely annoying, you have tethered yourself to a top of a mobile skyscraper to prevent the elves from dropping presents down the chimney. | ||
The game has three controls: | The game has three controls: | ||
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== Protips == | == Protips == | ||
Protips are unlocked as you complete a game with a minimum performance. | |||
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# | # Rock the house and shake them elves off | ||
# | # Erratic wind knock parachuting presents out of the sky | ||
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Latest revision as of 18:53, 27 December 2009
Garden Gnome Carnage is a defense game written by Daniel Remar. Because the elves are extremely annoying, you have tethered yourself to a top of a mobile skyscraper to prevent the elves from dropping presents down the chimney.
The game has three controls:
- Left and right arrows move left and right.
- Space collects or throws a brick.
- Shift calls one of three airstrikes.
The gnome will automatically move up and down, and will be pulled by the bungee rope to the center of the skyscraper. The gnome will knock down any elf it contacts, as well as sleighs and the friendly cat.
Protips
Protips are unlocked as you complete a game with a minimum performance.
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- No airstrikes? Keep the cat offscreen until the princess arrives.
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- Rock the house and shake them elves off
- Erratic wind knock parachuting presents out of the sky
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- Press W to advance a level. Works up to level 15.
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- This article is a stub. Please help expand it.